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Kuruma︱Digital 3D Artist

Welcome!

Hi, I'm Harvey! I’m an 18-year-old 3D artist and college student with a huge passion for character design and environment creation. I strive for high-level realism in my work, with a keen eye for detail. I specialize in a professional pipeline (primarily Blender and Substance Painter) to ensure every project reaches its full potential.

Whats here?

This site features a curated selection of my work throughout the years.

You can expect to find old assignments, Current work and hobby work around the site. 

 

The 'Free Time' section will showcase work done in my own time for fun and for online revenue. On the otherhand, the 'Projects' tab will show work done in education.

Expereince

- 3+ Years of 3D experience

- Hundreds of hand crafted assets

- 42+ Assets sold online for creative use in the past two months

- Blender to susbatnce painter to engine pipeline

- Professional naming conventions and folder structures

Currently working on

With my college years coming to a close, my full attention is set on my final project 'Attrition'. This project is a partnered effort between me and another classmate with plans to deliver a multiplayer WW1 based FPS game.

You can find more information about this on the 'Projects' page!

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